Visual Effects in QT Creator
In this project I used dynamically allocated memory to simulate visuals with a linked list.

In this project I used dynamically allocated memory to simulate visuals with a linked list.
My ToneMatrix project showcases skills in object-oriented programming, dynamic memory management, pointer manipulation, audio synthesis, and graphical rendering using classes, arrays, and custom functions.
I coded a custom Ray Tracer in blender scripts using their python Simple RT render engine, this involved simulating light rays and intergrated real-world physics.
The tile-matching solver I wrote demonstrates recursive backtracking to explore all configurations of tiles and rotations, leveraging data structures like Vectors, Stacks, and Queues in combination with recursive calls to find a valid solution while updating the display at each step.
My Huffman compression project demonstrates proficiency in binary search tree logic, recursive algorithms, data structures like Queue, PriorityQueue, and Map, as well as bit-level manipulation and dynamic memory management.